Starting a new Laravel 9 project

Whenever I start a new Laravel project, whether that’s a little side-project idea or just having a play, I try to follow the same process.

I recently read Steve’s post here on starting your first Laravel 9 Application, so thought I would write down my own setup.

Whereas Steve’s guide walks you through the beginnings of building a new app, I’m only going to show what I do to get a new project in a ready state I’m happy with before beginning a build.

This includes initial setup, static analysis, xdebug setup and CI pipeline setup (with Github Actions).


Pre-requisites

Before starting, I already have docker and docker-compose installed for my system (Arch Linux BTW).

Oh and curl is installed, which is used for pulling the project down in the initial setup.

Other than that, everything that is needed is contained within the Docker containers.

I then use Laravel’s quick setup from their documentation.


Initial setup

Using Laravel’s magic endpoint here, we can get a new Laravel project setup with docker-compose support right out of the box. This could take a little time — especially the first time your run it, as it downloads all of the docker images needed for the local setup.

curl -s https://laravel.build/my-new-site | bash

At the end of the installation, it will ask you your password in order to finalise the last steps.

Once finished, you should be able to start up your new local project with the following command:

cd my-new-site

./vendor/bin/sail up -d

If you now direct your browser to http://localhost , you should see the default Laravel landing page.


Code style fixing with Laravel Pint

Keeping a consistant coding style across a project is one of the most important aspects of development — especially within teams.

Pint is Laravel’s in-house development library to enable the fixing of any deviations from a given style guide, and is actually included as a dev dependancy in new Laravel projects.

Whether you accept it’s opinionated defaults or define your own rules in a “pint.json” file in the root of your project, is up to you.

In order to run it, you simply run the following command:

./vendor/bin/sail bin pint

A fresh installation of Laravel should give you no issues whatsoever.

I advise you to make running this command often — especially before making new commits to your version control.


Static Analysis with Larastan

Static analysis is a great method for testing your code for things that would perhaps end up as run time errors in your code later down the line.

It analyses your code without executing it, and warns of any bugs and breakages it finds. It’s clever stuff.

Install Larastan with the following command:

./vendor/bin/sail composer require nunomaduro/larastan:^2.0 --dev

Create a file called “phpstan.neon” in the root of your project with the following contents:

includes:
    - ./vendor/nunomaduro/larastan/extension.neon

parameters:

    paths:
        - app/

    # Level 9 is the highest level
    level: 5

Then run the analyser with the following command:

./vendor/bin/sail bin phpstan analyse

You can actually set the level in your phpstan.neon file to 9 and it will pass in a fresh Laravel application.

The challenge is to keep it passing at level 9.


Line by Line debugging with Xdebug

At the time of writing, xdebug does come installed with the Laravel sail dockerfiles. However, the setup does need an extra step to make it work fully (at least in my experience)

Aside:

There are two parts to xdebug to think about and set up.

Firstly is the server configuration — this is the installation of xdebug on the php server and setting the correct configuration in the xdebug.ini file.

The second part is setting up your IDE / PDE to accept the messages that xdebug is sending from the server in order to display the debugging information in a meaningful way.

I will show here what is needed to get the server correctly set up. However, you will need to look into how your chosen editor works to receive xdebug messages. VS Code has a plugin that is apparently easy to setup for this.

I use Neovim, and will be sharing a guide soon for how to get debugging with xdebug working in Neovim soon.

Enable Xdebug in Laravel Sail

In order to “turn on” xdebug in Laravel Sail, we just need to enable it by way of an environment variable in the .env file.

Inside your project’s .env file, put the following:

SAIL_XDEBUG_MODE=develop,debug

Unfortunately, in my own experience this hasn’t been enough to have xdebug working in my editor (Neovim). And looking around Stack Overflow et. al, I’m not the only one.

However, what follows is how I get the xdebug server correctly configured for me to debug in Neovim. You will need to take an extra step or two for your editor of choice in order to receive those xdebug messages and have them displayed for you.

Publish the Sail runtime files

One thing Laravel does really well, is creating sensible defaults with the ease of overriding those defaults — and Sail is no different.

Firstly, publish the Laravel sail files to your project root with the following command:

./vendor/bin/sail artisan sail:publish

Create an xdebug ini file

After publishing the sail stuff above, you will have a folder in the root of your project called “docker”. Within that folder you will have different folders for each of the supported PHP versions.

I like to use the latest version, so I would create my xdebug ini file in the ./docker/8.2/ directory, at the time of writing.

I name my file ext-xdebug.ini, and add the following contents to it. You may need extra lines added depending on your IDE’s setup requirements too.

[xdebug]
xdebug.start_with_request=yes
xdebug.discover_client_host=true
xdebug.max_nesting_level=256
xdebug.client_port=9003
xdebug.mode=debug
xdebug.client_host=host.docker.internal

Add a Dockerfile step to use the new xdebug ini file

Within the Dockerfile located at ./docker/8.2/Dockerfile, find the lines near the bottom of the file that are copying files from the project into the container, and add another copy line below them as follows:

COPY start-container /usr/local/bin/start-container
COPY supervisord.conf /etc/supervisor/conf.d/supervisord.conf
COPY php.ini /etc/php/8.2/cli/conf.d/99-sail.ini
COPY ext-xdebug.ini /etc/php/8.2/cli/conf.d/ext-xdebug.ini

Optionally rename the docker image

It is recommended that you rename the image name within your project’s ./docker-compose.yml file, towards the top:

laravel.test:
    build:
        context: ./docker/8.2
        dockerfile: Dockerfile
        args:
            WWWGROUP: '${WWWGROUP}'
    image: sail-8.2/app
    image: renamed-sail-8.2/app

This is only if you have multiple Laravel projects using sail, as the default name will clash between projects.

Rebuild the Image.

Now we need to rebuild the image in order to get our new xdebug configuration file into our container.

From the root of your project, run the following command to rebuild the container without using the existing cache.

./vendor/bin/sail build --no-cache

Then bring the containers up again:

./vendor/bin/sail up -d

Continuous Integration with Github Actions

I use Github for storing a backup of my projects.

I have recently started using Github’s actions to run a workflow for testing my code when I push it to the repository.

In that workflow it first installs the code and it’s dependancies. It then creates an artifact tar file of that working codebase and uses it for the three subsequent workflows I run after, in parallel: Pint code fixing; Larastan Static Analysis and Feature & Unit Tests.

The full ci workflow file I use is stored as a Github Gist. Copy the contents of that file into a file located in a ./.github/workflows/ directory. You can name the file itself whatever you’d like. A convention is to name it “ci.yml”.

The Github Action yaml explained

When to run the action

Firstly I only want the workflow to run when pushing to any branch and when creating pull requests into the “main” branch.

on:
  push:
    branches: [ "*" ]
  pull_request:
    branches: [ "main" ]

Setting up the code to be used in multiple CI checks.

I like to get the codebase into a testable state and reuse that state for all of my tests / checks.

This enables me to not only keep each CI step separated from the others, but also means I can run them in parallel.

setup:
    name: Setting up CI environment
    runs-on: ubuntu-latest
    steps:
    - uses: shivammathur/setup-php@15c43e89cdef867065b0213be354c2841860869e
      with:
        php-version: '8.1'
    - uses: actions/checkout@v3
    - name: Copy .env
      run: php -r "file_exists('.env') || copy('.env.example', '.env');"
    - name: Install Dependencies
      run: composer install -q --no-ansi --no-interaction --no-scripts --no-progress --prefer-dist
    - name: Generate key
      run: php artisan key:generate
    - name: Directory Permissions
      run: chmod -R 777 storage bootstrap/cache
    - name: Tar it up 
      run: tar -cvf setup.tar ./
    - name: Upload setup artifact
      uses: actions/upload-artifact@v3
      with:
        name: setup-artifact
        path: setup.tar

This step creates an artifact tar file from the project that has been setup and had its dependancies installed.

That tar file will then be called upon in the three following CI steps, extracted and used for each test / check.

Running the CI steps in parallel

Each of the CI steps I have defined — “pint”, “larastan” and “test-suite” — all require the “setup” step to have completed before running.

pint:
    name: Pint Check
    runs-on: ubuntu-latest
    needs: setup
    steps:
    - name: Download Setup Artifact
      uses: actions/download-artifact@v3
      with:
        name: setup-artifact
    - name: Extraction
      run: tar -xvf setup.tar
    - name: Running Pint
      run: ./vendor/bin/pint

This is because they all use the artifact that is created in that setup step. The artifact being the codebase with all dependancies in a testable state, ready to be extracted in each of the CI steps.

pint:
    name: Pint Check
    runs-on: ubuntu-latest
    needs: setup
    steps:
    - name: Download Setup Artifact
      uses: actions/download-artifact@v3
      with:
        name: setup-artifact
    - name: Extraction
      run: tar -xvf setup.tar
    - name: Running Pint
      run: ./vendor/bin/pint

Those three steps will be run in parallel as a default; there’s nothing we need to do there.

Using the example gist file as is, should result in a full passing suite.


Further Steps

That is the end of my starting a new Laravel project from fresh, but there are other steps that will inevitably come later on — not least the Continuous Delivery (deployment) of the application when the time arrises.

You could leverage the excellent Laravel Forge for your deployments — and I would actually recommend this approach.

However, I do have a weird interest in Kubernetes at the moment and so will be putting together a tutorial for deploying your Laravel Application to Kubernetes in Digital Ocean. Keep an eye out for that guide — I will advertise that post on my Twitter page when it goes live.

Given, When, Then — how I approach Test-driven development in Laravel

Laravel is an incredible PHP framework and the best starting point for pretty much any web-based application (if writing it in PHP, that is).

Along with it’s many amazing features, comes a beautiful framework from which to test what you are building.

For the longest time I cowered at the idea of writing automated tests for what I built. It was a way of working that was brought in by a previous workplace of mine and my brain fought against it for ages.

Since that time a few years ago I slowly came to like the idea of testing. Then over the past year or so I have grown to love it.

I have met some people that are incredibly talented developers, but for me made the prospect of automated testing both confusing and intimidating.

That was until I came across Adam Wathan’s excellent Test Driven Laravel course. He made testing immediately approachable and broke it down into three distinct phases (per test): “Given”, “When” and “Then”. Also known as “Arrange”, “Act” and “Assert”. I forget which phrase he used, but either way the idea is like this.

“Given” this environment

The first step is to set up the “world” in which the test should happen.

One example would be if you were building an API that would return PlayStation game data to you. In order to return games, there must be games there to return.

In Laravel we have factories that we can create for quickly creating test entries for our models. Here is an example of a Game model that uses its factory to create a game for us:

$game = Game::factory()->create([
    'title' => 'The Last of Us part 2',
    'developer' => 'Naughty Dog',
]);

“When” this thing I want to test happens

Here you would do the thing that you are testing.

Maybe that is sending some data to an API endpoint in your application. Or perhaps you are testing a single utility class can do a specific action, so you call the method on that class.

Here, let’s continue the idea of return games from an api call. We’ll use the $game variable from the previous example and access its ID to build our GET endpoint:

$response = $this->json('get', '/api/games/' . $game->id,);

Here the $response variable gets the response from the json get call, allowing you to later make assertions against it.

“Then” I should see this particular outcome

In this last step you would make assertions against what has happened. This could be checking if a record exists in a database with specific values, or asserting that an email got sent.

Basically anything you need to make sure happened, or didn’t happen, for you to be sure you are getting your desired functionality.

Let’s finish our game example by asserting that we got json back with the expected data. We do this by calling the appropriate method off of the $response variable from the previous example.

$response->assertJson([
    'title' => 'The Last of Us part 2',
    'developer' => 'Naughty Dog',
]);

The full example test code

$game = Game::factory()->create([
    'title' => 'The Last of Us part 2',
    'developer' => 'Naughty Dog',
]);
$response = $this->json('get', '/api/games/' . $game->id,);
$response->assertJson([
    'title' => 'The Last of Us part 2',
    'developer' => 'Naughty Dog',
]);

Much more to explore

There is so much to automated testing and I’m still relatively new to it all myself.

You can “fake” other things in your application in order to not run live things in tests. For example when testing emails are sent you don’t really want to be actually sending emails when you run your tests. Therefore you would “fake” the functionality of sending the mail.

I hope that this post has been an easy-to-follow intro to how I myself approach testing.

I have found that even as my tests have gotten more complex in certain situations, I still always stick to the same structural idea:

  1. Given this is the world my code lives in.
  2. When I perform this particular action.
  3. Then I should see this specific outcome.

PHP Psalm warning for RouteServiceProvider configureRateLimiting method

When running psalm in a Laravel project, I get the following error by default:

PossiblyNullArgument - app/Providers/RouteServiceProvider.php:45:46 - 
Argument 1 of Illuminate\Cache\RateLimiting\Limit::by cannot be null, 
possibly null value provided

This is the default implementation for configureRateLimiting in the RouteServiceProvider class in Laravel:

protected function configureRateLimiting()
{
    RateLimiter::for('api', function (Request $request) {
        return Limit::perMinute(60)->by($request->user()?->id ?: $request->ip());
    });
}

I change it to the following to get psalm to pass (I’ve added named parameters and the static keyword before the callback function):

protected function configureRateLimiting()
{
    RateLimiter::for(name: 'api', callback: static function (Request $request) {
        $limitIdentifier = $request->user()?->id ?: $request->ip();
        if (!is_null($limitIdentifier)) {
            return Limit::perMinute(maxAttempts: 60)->by(key: $limitIdentifier);
        }
    });
}

Website under construction

I’ve always believed that people should own and control their own place on the web. That is, if they want to.

I have actively kept a personal website for myself for about 10 years now.

Gosh… 10 years…

In that time I have moved between about 5 different domain names, different focus topics, and different reasoning behind why I want to publish online.

I have finally settled now on this domain that you are now on – davidpeach.me.

I’m also in the process of recovering my old posts that have been thrown by the wayside as I have dicked about changing domain names etc over the years.

A mixture of Twitter archives, manual database backups I have kept, and some new sources I will be incorporating, mean I am finally going to settle down in this place online I am now calling home.

I am also re-implementing aspects of the Indieweb movement for content ownership and communicating that to other websites.

I owe a big thank you to Chris Aldrich too. As it was his website I came across that inspired me to bring my website back to what I have always wanted it to be. Hopefully, thanks to the indieweb helper plugins I have installed, Chris may just get notified on his website and post a reply back — from his website over to mine using the webmention protocol.

Sprinklings of Docker for local development

When I search for docker-related topics online, it almost seems to me that there are two trains of thought for the most part:

  • Those who use a full docker / docker-compose setup for local development.
  • Those who hate and/or fear docker and would rather just install and do everything locally.

I believe either of these is a valid approach — whatever feels right to you. Of course it does also depend on how your company / team works.

But I’d like to introduce you to a third way of working on a project — sprinklings of docker, I call it 😀.

The idea is essentially to just use docker for certain things in a project as you develop it locally.

This is how I tend to work, but is by no means what I would call “the right way”; it’s just what works best for me.

How I work with Docker.

I am primarily a Laravel developer, and work as such at the excellent company — and Laravel PartnerJump 24.

As I am a php developer, it stands to reason that I have php installed on my system. I also have nginx installed, so I can run a php application locally and serve it at a local domain without needing docker.

Historically, when I would need a MySQL database (which is often the case) I would have gotten MySQL installed on my system.

Which is fine.

But I’m becoming a bit of a neat freak in my older age and so want to keep my computer as clean as possible within reason.

So what I do now is start a new docker container for MySQL and connect to that instead:

# Bash command to start up a docker container with MySQL in it
# And use port 33061 on my local machine to connect to it.
docker run \
--name=mysql \
--publish 33061:3306 \
--env MYSQL_DATABASE=my_disposable_db \
--env MYSQL_ROOT_PASSWORD=password \
--detach mysql

Then in my Laravel .env configuration I would add this:

DB_HOST=0.0.0.0:33061
DB_DATABASE=my_disposable_db
DB_USERNAME=root
DB_PASSWORD=password

The benefit of working this way is that if anything happens to my MySQL container — any corruptions or just ending up with a whole mess of databases old and new in there, I can just destroy the container and start a new one afresh.

Not to mention when I want to upgrade the MySQL version im working with… or even test with a lower version.

docker container stop mysql
docker container rm mysql
# And then re-run the "docker run" command above.
# Or even run it with different variables / ports.

The same goes for any other database engines too: Postgres; Redis; MariaDB. Any can just be started up on your system as a standalone Docker container and connected to easily from your website / app in development.

# Start a Postgres container
docker run \
--name postgres \
--publish 5480:5432 \
--env POSTGRES_PASSWORD=password \
--detach postgres:11-alpine

# Start a redis container
docker run \
--name redis \
--publish 6379:6379 \
--detach redis

# Start a Mariadb container
docker run \
--name some-mariadb \
--publish 33062:3306 \
--env MARIADB_USER=example-user \
--env MARIADB_PASSWORD=my_cool_secret \
--env MARIADB_ROOT_PASSWORD=my-secret-pw  \
--detach mariadb

And with them all being self-contained and able to be exposed to any port on the host machine, you could have as many as you wanted running at the same time… if you were so inclined.

I love how this approach keeps my computer clean of extra programs. And how it makes it super easy to have multiple versions of the same thing installed at the same time.

Docker doesn’t have to be scary when taken in small doses. 😊

PHP’s __call magic method and named arguments

Whilst working on a little library recently, I discovered some interesting behavior with PHP’s __call magic method. Specifically around using named arguments in methods that are caught by the __call method.

Given the following class:

<?php
class EmptyClass
{
    public function __call(string $name, array $args)
    {
        var_dump($args); die;
    }
}

Calling a non-existing method without named parameters would result in the arguments being given to __call as an indexed array:

$myClass = new EmptyClass;

$myClass->method(
    'Argument A',
    'Argument B',
);

// This var dumps: [0 => 'Argument A', 1 => 'Argument B']

However, passing those values with named parameters, will cause them to be given to __call as an associative array:

$myClass = new EmptyClass;

$myClass->method(
    firstArg: 'Argument A',
    secondArg: 'Argument B',
);

// This var dumps: ['firstArg' => 'Argument A', 'secondArg' => 'Argument B']

I’m not sure if this is helpful to anyone but I thought it was quite interesting so thought I’d share. 🙂

What is the PHP __call magic method?

Consider this PHP class:

<?php
class FooClass
{
    public function bar(): string
    {
        return 'Bar';
    }
}

We could call the bar method as follows:

<?php
$fooClass = new FooClass;

$fooClass->bar();

// returns the string 'Bar'

However, in PHP, we have the ability to call methods that don’t actually exist on a class. They can instead be caught by a “magic method” named __call, which you can define on your class.

<?php
class BazClass
{
    public function __call(string $name, array $args)
    {
        // $name will be given the value of the method
        // that you are trying to call

        // $args will be given all of the values that
        // you have passed into the method you are
        // trying to call
    }
}

So if you instantiated the BazClass above and called a non-existing method on it with some arguments, you would see the following behavior:

<?php
$bazClass = new BazClass;
$bazClass->lolcats('are' 'awesome');

In this example, BazClass‘s __call method would catch this method call, as there is no method on it named lolcats.

The $name value in __call would then be set to the string “lolcats”, and the $args value would be set to the array [0 => 'are', 1 => 'awesome'].

You may not end up using the __call method much in your day to day work, but it is used by frameworks that you possibly will be using, such as Laravel.