Suspiria may be the single most evil film I’ve ever seen. The colours; the music; the suspense throughout. Just stunning.
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Resident Evil : Project Resistance CLOSED BETA — my thoughts

I couldn’t believe how lucky I was to open my email two weeks ago and find an invitation to the upcoming multiplayer game Resident Evil: Project Resistance. I had heard it referred to as “Resident Evil but done like Dead by Daylight”. But I’m here to tell you that it is so much more than that.
I’ve always loved the classic Resident Evil games (from the original through to Code: Veronica – I haven’t played any more till Resident Evil 7: Biohazard). Resident Evil 7 rekindled my love of horror games and the Resident Evil 2 Remake rekindled my love of Raccoon City specifically. So when I had heard about an upcoming multiplayer game set in this world I jumped at the chance to enter into the closed BETA access ballot.
I still can’t believe I got in.
What is the aim of Project Resistance?
You choose from one of two sides when entering into a game — you can be either one of four survivors, each with their own unique traits, or the Mastermind, who is trying to stop them from escaping. I found both sides fun in their own way, but the clear winner for me was playing as the Mastermind — especially when I got to jump into the skin of the Tyrant twice in each game (more on that later).
Survivor goals
As one of the four survivors your goal is to make it out of the match with your allies. This means fighting your way across three separate areas of the game map and out of the exit gate, all while the Mastermind throws everything at you from Lickers to Zombie Dogs.
Each time you deal damage or complete objectives you get additional seconds added on to your team’s time to escape. And believe me when I say that every second counts. Each area has a simple puzzle to solve, which essentially involves exploring the environment for each part of a puzzle to unlock the next door.

The survivors enter the last area Each area has a safe room where you can buy extra weapons, ammo and herbs with credits found within the map. These safe rooms can also be used as breathing spaces — The Mastermind is unable to send enemies in there after you.
Mastermind goals
As the lone Mastermind, your job is to stop the four survivors from making it through those three areas and out of the exit. You can throw anything at them that you have at your disposal, but there is a slight caveat.
The Mastermind builds up a points gauge, about 1 point per five seconds I think. Those points can then be spent to play “enemy cards”. You see, each enemy you can place down in the map is represented by a card within your “deck”. Decks can be chosen before the match but the BETA was limited to a single selection. Those cards then become available on a rotation, allowing you to build up a good varied selection of enemies for the survivors to fight through.
A Zombie dog for example takes 2 points to place down. It is a weaker enemy, but more can be placed down in succession. A Licker on the other hand is worth 7 points but is much stronger. So it will take slightly longer to build up to the points to place one of those down. So it’s all a bit of give and take.

Downtown map view Another power gauge that builds up over time, separate from the card points gauge, is the ultimate weapon metre. The only Mastermind that was available to play in the BETA was “Daniel”, whose ultimate weapon is The Tyrant from the Resident Evil 2: Remake. The Tyrant card pops up once its metre is filled, after which you can place it for free. Once placed, you actually take control of the trench-coat-wearing machine!
If you manage to keep the survivors occupied enough through the match, and their timer runs to zero, a gas will be released killing them all. If this happens then you have won the match.
What I liked about Project Resistance
I have to say that I pretty much liked everything about this game. Even though it was a BETA test, it felt really polished and I noticed absolutely zero bugs whilst playing. Capcom are one of the leaders of the pack when it comes to video games right now, at least in my opinion. I think a lot of what made this game feel so polished for me, was the use of their proprietary engine introduced in Resident Evil 7: Biohazard and continued in Resident Evil 2 Remake — the “RE Engine”.
I felt there was a good push and pull between the survivors and the Mastermind. Some games I would absolutely destroy the survivors, whilst in others they would escape with 8 minutes or so remaining. It will be interesting to see how this game gets altered, if at all, after they have sifted through all of the feedback from the testing weekend.

An example of the cards to put enemies down What I disliked about Project Resistance
As I said above, I pretty much like everything in this game. If I’m honest the only thing I found slightly frustrating, albeit only occasionally, was the enemy intelligence. I would sometimes see enemies just standing there whilst survivors ran around ahead of them. This happened rarely, but I assume it is one of those things that will get reviewed after testing. That’s what BETA testing is for, right?
What I’d like to see in the Full Release of Project Resistance
This was one of the questions on the feedback form and it really got me thinking about what I’d love to see in the final game. The DLC options here are almost limitless, but here are a few things I’d love to experience:
Lots of maps.
I’d love to be able to play through a bunch of locations from the Resident Evil universe. Even the Baker House would be a cool one for me. I think you could probably get about five or six maps from each Resident Evil Game.
Some of my absolute dream maps would be:
- The Baker’s Guest House from Resident Evil 7: Biohazard.
- Raccoon City Police Station from Resident Evil 2 (both versions? :))
- Different areas of the Spencer Mansion from Resident Evil Remake
- The Guest House from Resident Evil Remake

Mr X watches as the dog attacks a survivor Lots of enemies
Different enemies from across Resident Evil’s history would be so awesome. I could imagine putting a bee hive in the corner of a room, with the lights turned off, to be very annoying to survivors. 😀
Some enemies I’d love to be able to place down:
- Bee Hives from Resident Evil Remake
- Moulded from Resident Evil 7: Biohazard
- Giant Spiders from Resident Evil Remake
- “Possessed” Mia Winters from Resident Evil 7: Biohazard as an ultimate weapon
- Jack Baker from Resident Evil 7: Biohazard as an ultimate weapon
- Maybe the ability to place enemies outside of windows that would burst through when passed?
Different Skins
I think the idea of each survivor player having to choose a different character is an interesting one. But what I’d love to see would be for players to earn, or maybe purchase?, skins. So they still play the roles as either tank, damage, hacker etc but each person can go in looking like characters from the Resident Evil universe.
Some characters I’d be super hyped to play as:
- Leon Kennedy
- Jill Valentine
- Chief Irons? LOL
- William Birkin (Imagine having a team comprised of the whole Birkin family :D)
- Mia Winters
In Conclusion
I absolutely loved playing this game over the testing weekend and can not wait for it to be released in full. I will be buying it on its day of release.
My first thoughts when hearing about its asymmetrical structure was that it would basically be Dead By Daylight but in the Resident Evil universe. But I am happy to say that this is not the case. Project Resistance is a game that sits on its own, taking interesting elements from different games. It has the puzzle solving aspect from its own world, it then takes the asymmetrical nature of other multiplayer games whilst putting its own spin on it. Mix those with the card point system from games like Clash Royale and you’ve got an interesting game that I’ll be playing the hell out of when it’s released.
I’d like to also take this opportunity to thank Capcom for accepting me on to the BETA testing weekend. I managed to make a few friends jealous, as well as having some of the most fun moments I’ve had on the PS4 for a while.
Gameplay footage — playing as Mastermind
Me playing as Mastermind -
The opening to American Horror Story 1984 was fucking great!
You could tell from the huge grin across my face for the entirety of the first episode of AHS: 1984 that I was in heaven.

Chet in American Horror Story 1984 
Ray in American Horror Story 1984 
Xavier in American Horror Story 1984 
Brooke in American Horror Story 1984 
Montana in American Horror Story 1984
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Started reading IT by Stephen King
One of the earliest films I remember seeing was the 2-part mini-series of Stephen King’s IT. IT scared the undying crap out of me when I was about 6 or 7.
Now, many years later, I have decided to actually read the novel before part 2 of the new 2-part films is out.
HERE GOES…
…TIME TO FLOAT…
Edit: After reading 50 pages, although enjoying it, I have decided to concentrate on The Dark Tower series for a while.
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I’ve started watching Scream Queens, finally
I’ve been a fan of American Horror Story for a few years now – since Hotel first aired. So you’d think I’d have been all over Scream Queens too, given it was also created in part by both Brad Falchuk and Ryan Murphy.
But for some strange reason, known only to me I guess, I have only just decided to sit down and watch it.
And it is freakin’ incredible!
The comic timing and sense of humour is on point in the pilot episode. So often it seemed I found myself being played like a fiddle at the whims of the creators. I found myself laughing out loud and then becoming appalled at myself for what I was laughing at.
All of the actors and actresses involved were fun to watch, but I have to give a special shout-out to original scream queen herself, Jamie Lee Curtis. I’m so happy she is in this show and can’t wait to see what part she ultimately plays. And of course, one of my favourite American Horror Story alumni, Emma Roberts as the super-fucking-bitch Chanel.

Chanel – As pleasant as she’s gonna get Emma Roberts is so bloody disgusting in this show and yet I can’t help but love her character. She is so much fun to watch just being an incredibly evil person to those around her. And something tells me that she won’t get her just desserts any time soon.
I feel as though Scream Queens fell under the radar a bit, especially when compared to it’s mature older cousin American Horror Story. But just from this opening pilot alone I have found it just as entertaining, if not even more so.

Grace in Scream Queens 
Jamie Lee Curtis in Scream Queens 
Ariana Grande in Scream Queens There were some great musical moments too – something I’ve just come to expect from these guys. And some awesome song choices too — especially the opening song by Bat For Lashes — ‘What’s A Girl To Do?’.
If I hadn’t have had to get up early the next morning I’d probably have watched the next two or three episodes back to back. I guess I will have to wait.
Scream Queens is going to make a great show to keep my juices flowing ready for American Horror Story: 1984 in September.
I can’t believe I’ve waited this long to actually get started on it.
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The Bully
Synopsis: What is “The Bully” about?
In The Bully we follow Kuriko and the boys around her who end up suffering in one way or another. From the manga’s opening pages we are led to believe that she is a sweet woman who only wants to be honest with her husband-to-be.
We join Kuriko and her soon-to-be-Husband Yutaro at a local park, where they once played as children. She tells him how she wishes to confess details to him of her “dark past”, as she puts it. Kuriko tells him, and us through a flashback, of how she was once entrusted to look after a young boy, called Nao, when she was just a young girl herself.
But the trust put in her for that little boy’s welfare was misplaced, it seems. Kuriko goes on to reveal how, when Nao would start becoming too clingy with her, she would start bullying him. She started lightly with just screaming in his ear, but the story soon escalates her abuse into some pretty harsh scenes.
As the story of The Bully moves into it’s second half, it shows us how those earlier events have affected those people in the present day. We learn where those people are now in life and ultimately how Kuriko’s volatile nature affects each and every one of them.
Main Characters

Kuriko 
Young Kuriko 
Nao 
Young Nao 
Yutaro 
Young Yutaro 
Hiroshi A tough read at times
When we talk about horror with regards to Junji Ito, we often talk about the body horror aspects more often than not. We discuss slug-people, Spirals, and a certain girl who can not die. But in The Bully, Ito has crafted what I believe to be one of his most successfully-unnerving horror stories to date.
Although Kuriko is the main character here, I couldn’t help but empathise with Nao in those flashbacks. Where he was made to drink dirty water; where he was made to confront the scary dog “Devil”; and where he is beaten with a stick.
How Ito manages to bring to the page the horrors of being bullied is impressive. The innocent character of Nao was a perfect vessel in which we can put all of our hope and caring natures in to. Kuriko, on the other hand, was the perfect vessel for evil.
Although…

Kuriko is a bully to Nao Kuriko is an interesting character
The fact that our introduction to Kuriko is at a point in life where she seems settled, and is opening up about her past, gave me a positive feeling about her. And just as negative first impressions can colour our image of people, I think positive ones can too.
Because of this, I found myself never really hating her, save for the dog scene and the beating. I found myself not liking her actions, but thinking about how we aren’t the same people as we were when we were younger. This doesn’t excuse those actions, but she is confessing through an apparent weight of guilt.
Of course in the story’s closing panels we do get to see her character transform into what she was perhaps destined to be. That closing panel of The Bully is one of the most frightening I have come across. Ito has always had a good eye for a great closing image that can haunt you, but this takes the prize.

Kuriko and Nao meet again History repeats itself?
When stories take on the heavy subject of abuse, there are often times when the one who was abused later becomes the abuser to another. The cycle of violence. But something that I found very intriguing in The Bully, was that Junji Ito seemed to turn those ideas on their heads.
Kuriko seemed to have a nice family upbringing from what I could see in the flashbacks and yet something in her snapped at a young age. Then after being bullied relentlessly by her, Nao seemed to actually grow up to become a well-adjusted adult. He had a solid job and actually reminisced about his younger days with a kind of fondness. Love is blind, it seems.
But the story’s big reveal doesn’t show this violent nature being passed on to her child, but instead — and ultimately more terrifying — it shows Kuriko relapsing and unleashing a scarier version of her buried self.
Not only do we know what she was capable of as a child, but we know she is now a fully grown woman with the added strength that brings. And we know she is mentally unstable — mistaking her young son for the once-young Nao. But what we don’t know, is what ends up happened to her new victim. With it ending with a walk to the park, perhaps the real horror will live on in our minds trying to imagine what will happen next.

Kuriko and Yutaro 
Kuriko beats Nao 
Kuriko – The Bully In Summary
The Bully has been getting recommended to me for a while now, and I never got round to reading it until recently. Now I see what all the fuss is about. This story is one of Junji Ito’s crowning achievements in my opinion. The way that he has developed each of the characters and gone against what you would perhaps have guessed would happen with them, is a stroke of genius.
Ito never takes the easy way out; he always pushes up to the boundaries and often past them. Despite him being one of the most accessible horror manga artists of our time, he remains one of the most terrifying and creative too.
If you want to jump into the deep end of horror manga but without all of the blood and guts, then Junji Ito’s The Bully is literally the perfect example of a story to read. It is also a self-contained one shot, standing at just 30 pages. So you could read this in one short go.
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I’m finally back into American Horror Story Apocalypse

Micheal, eat your heart out Once again, I have left the current series of American Horror Story until months after it has finished airing. I think it must be something inside me that doesn’t want to reach the end.
Last night I watched four episodes back to back — and I absolutely loved it. The old characters that have been making appearances have been so great. And the music, as always, is terrific.
Can’t wait to see how this series wraps up, and of course to begin 1984 in a few months time.
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Snow White adaptation by Junji Ito
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Ellen Ripley (circa 1979)
In celebration of my restarting Alien: Isolation later, I thought I’d share a commemorative picture of Sigourney Weaver from the film Alien.
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Looking forward to getting back into Alien: Isolation on the PS4 tonight. I tried playing it about a year ago but I got about an hour or so into it and stopped playing. Dunno why I never went back to it.
However, I have been advised by a couple of mates through PSN that I need to give it another go. So I shall give it a good run this time.
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Frankenstein
You seek for knowledge and wisdom as I once did… it is only natural for a man to pursue knowledge. Until a few years ago, I burned with the same ambition as you.
Victor Frankenstein begins to tell his story — Frankenstein
Mary Shelley’s Frankenstein is perhaps one of the most well-known horror novels ever written, if only by name. In his horror manga of the same name, Junji Ito tackles the mammoth task of bringing this novel into his disturbingly visual world.
Frankenstein is such a huge part of popular culture, however, I have to be honest and say that I have never read Frankenstein the novel; Ito’s version is my first time experiencing the story itself. I knew the rough story – the Doctor creating the monster, but I needed to check the major plot points on the novel’s Wikipedia page after reading this manga, just to see how close it was.
I am happy to report that Junji Ito’s version of Frankenstein stays very true to Mary Shelley’s novel. Even the narrative structure of telling the story from the perspective of the ship’s captain is maintained. But I can’t give a full comparison as I am not familiar with the source material.
What is Frankenstein about?
During an expedition to the North Pole, in the pursuit of fame, the captain and his crew see the towering figure of a stranger in the distance. This is followed by them finding a man out in the freezing cold all alone and in need of shelter — a man by the name of Victor Frankenstein. Victor is in pursuit also, only his pursuit is of something far more tangiable than fame. His pursuit is of a creature he decsribes — the figure that the crew saw previously.
Suffering from exhaustion and cold, Victor tells the captain his story and how he came to be out here in the wilds of the North Pole. We learn of Victor’s childhood and family, and his growth into the scientist he became. He also recounts the terrible deeds he performed in the pursuit of greatness in his unique field of study.
He goes on to tell the Captain of his creation, the Frankenstein’s Monster, and how it came to escape and ultimately wreak havoc on his family. We bear witness to the awful deeds that the monster does, and Victor’s seemingly never-ending pursuit of it. Victor’s story ultimately brings us back to the current time on board the trapped ship and to the final moments of realisation of both the monster and the creator alike.
My thoughts
As I said before, this was the first time experiencing the full story of Frankenstein. I mean, I’ve always known about the characters and the creation of the monster through parodies and tv series tie-ins like Penny Dreadful and Carry On Screaming, but never the original story.
I am glad, in a way, that reading Junji Ito’s interpretation of it was my first taste. It meant that I got to experience all of the story’s twists, turns and moments of horror, only via the expert artistry of the horror mangaka himself. That’s not to discount Mary Shelley’s talents; I’m just saying that this was a very different way to be subjected to it for the first time.
I thought that the intricacies of the monster himself were put across very well too. It’s moments of horrific brutality; it’s moments of love towards the family whose home he hides in; and the moments of vulnerability where he pleads for his creator to build him a mate – a mate who won’t cower and scream at the mere sight of his face. Someone he can love — and receive love in return.
I can’t say that this is my favourite Junji Ito story, but nonetheless I thought he did a great job working within another writer’s world and the limitations that it can bring. His artwork is on point as always, with the depiction of both innocence and horror so expertly portayed, sometimes through the same character.
I’ve heard said before that if you are going to remake or cover someone else’s creation, whether a film, song or whatever, you should either strive to improve on the original or at least make it different. Whilst I can’t say whether or not he improved it, I do think he brought something completely different. Perhaps even bringing this classic horror story to the eyes of people who may never have ended up reading it — like me.
In Summary
Whilst I can’t recommend reading this version of Frankenstein before the original, nor should I, I do feel that it is definitely a Manga worth reading at some point. I’m not sure about any different experiences I may have had, had I have read the novel first. The big difference that does spring to mind is that all of the visuals would have been created in my imagination – making it even more scary perhaps?
But as a standalone horror manga, regardless of the source material, Junji Ito’s Frankenstein is a great read in my opinion and worthy of your time.
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The Silent Scream (Hammer House of Horror episode 7)
Lay the right bait, and almost any creature will walk in of its own accord.
Martin Blueck to Chuck SpillersThe Silent Scream may be one of my favourite episodes from the Hammer House of Horror series. It doesn’t contain any deaths – not of people anyway – and doesn’t really have much in the way of gore. But where this episode excelled for me was on the psychological level.
Plus, escaped nazi war scientists always bring with them a particular brand of horror for me. Memories of American Horror Story‘s Dr. Hans Grüper.
Main Characters

Annie Spillers 
Chuck Spillers 
Martin Blueck What is The Silent Scream about?
Chuck Spillers, played by the excellent Brian Cox, is fresh out of jail and back into the loving arms of his wife, Annie – played by TV actress Elaine Donnelly. Whilst in prison he was visited regularly by an older man, Martin Blueck – played by the ever-charming Peter Cushing. Blueck would talk with him and give him money for his time. Although this initially seemed very generous, it is soon apparent that this was just bait; grooming him for what was to come later.
True to his word, the day after his release Chuck goes to visit Blueck at his place of work – a pet shop in the centre of town. He goes to say thank you to this old man whom he now considers a friend. Blueck then offers Chuck a job, only in a secret back area of the shop.

In the back is a large warehouse where Blueck keeps all manner of dangerous and exotic animals in cages. These include Lions, Tigers, Panthers and Baboons. What is perhaps more surprising for Chuck, is the fact that the cages all have their doors open.
Blueck explains his ambitions to create zoos without bars, where animals can walk freely and still be of no danger – something that Chuck sees the benefit in having just been released from jail. These animals have been conditioned to know that the open doors do in fact contain an electrical field that will instantly kill any who attempt to pass through. Only after the power is turned off, and the loud buzzer is rang, is it safe to briefly step out to get their prepared food.
Chuck dutifully tends to the animals each day whilst Blueck is away, as he is paid to do. However, Chuck’s attention is continually drawn to a safe housed in the wall on the second floor of the warehouse. He knows he has the skills necessary to open such a safe and obtain the potential fortune within. But his greed may well be his undoing.
Prisons without bars — my thoughts
Imprisonment is a big theme in this episode: Chuck has just been released from jail, where he found the confinement particularly hard to cope with; the animals being housed in their open cages with fear of death on exit in Blueck’s warehouse; and even the limitation of locations in the episode. For the most part we are either in the Spillers’ kitchen or Blueck’s shop.
On writing this it even occured to me that perhaps the prisons that these character’s carry within them are of importance too. The way that Chuck’s desire for more leads him to crack open the warehouse safe, causing his own imprisonment by Blueck.

A Leopard sits in its cage Or even the way that Annie is still bound to Chuck with love, even after his greed and criminal actions lead directly to his being imprisoned. And her being bound to him, attempting his rescue, leads to her own capture by Blueck.
And finally Blueck himself. His desire to experiment on Chuck and Annie, to create a prison without bars, ultimately leads to the overlooking of his most dangerous captive animals – sealing his own fate
I found this episode to have a good amount of tension — the most poignant moment just has to be that scene with the puppy. Although not gory, it still manages to leave it’s trace across the rest of the episode. I didn’t find the lack of blood and conventional Hammer Horror deaths to be a thing I particularly missed either. I mean, a bit of gore can be fun alot of the time, but in this story the suspense and tension were balanced enough to carry it on their own.
The ending was suitably nightmarish for me, although I could see it coming a mile off. This was simply due to a previous scene with Blueck driving away from a location in his car. It was a shame, because had it have been edited in a slightly different way, I believe that the closing scene could have been much more of a surprise twist.
Summary
I loved this episode. The over-arching theme of imprisonment and being beholden to the desires we carry within us was an interesting one. Some of these episodes can be a bit hit and miss for me, but there are enough good quality episodes, like The Silent Scream, that really hit the mark.
I enjoyed seeing the legendary Peter Cushing in the role of Blueck. I was so used to him portraying the side of good, like as Van Hellsing in the Dracula films and Sherlock Holmes in The Hound of the Baskervilles. So it was a real treat to see him in such a dark role.
(I know he played Grand Moff Tarkin in Star Wars too, but I’m only thinking of the more horror-themed films here)
Also Brian Cox playing Chuck Spillers. He has one of those faces that I knew I recognised – I just couldn’t remember from where. Then I read his filmography and saw, amongst many other entries :
1995 Braveheart Argyle Wallace Instant recollections of the opening scenes from Braveheart hit me. That’s where I know him from!

