This is all I need for Christmas TV.
![](https://davidpeach.me/wp-content/uploads/2023/08/tcm-seagal-night-advert-scaled.jpg)
love a good story
One of my favourite soundtracks, and a recent obsession of mine, has been the soundtrack to the game Virginia by Lyndon Holland. His soundtrack has had such a great affect on me, and no doubt many others.
Lyndon recently agreed to answer some questions of mine so that we can get more of an understanding of the man behind the music.
Thank you, Lyndon for taking the time to answer these questions.
If any of you need convincing to listen to his awesome music, then please do read my write up of the Virginia soundtrack. Or just go and buy it right now.
One of the marks of a great game is its ability to stay with you long after you’ve finished playing it. Even more so is it’s ability to imprint specific memorable scenes into your mind – surrounding them with feelings that help to bind that scene to your memory. Usually these memorable games are pretty long in length, having time to build up into those moments, however this is not the case with Virginia.
Virginia is probably the shortest game I’ve ever played in terms of start to finish, but it’s also one of the games to stay with me the longest after finishing it. One of the many things that Virginia does so well is it’s ability to contain so many iconic scenes compacted into its relatively short time span. And please don’t think I’m mentioning the time span of Virginia as being a negative thing – quite the opposite. The way you need to think of this game is as an interactive film / novel. The story is set and 99% of the actions are inevitable, however giving you full control over performing those actions puts you completely in the mind of the main character.
I have previously praised the music of Virginia, expertly written by Lyndon Holland, so I wont go too much into that again here. All I will say is that the music of Virginia is the game’s heartbeat; it’s skeleton; its very being…
…It kind of has to be when there are no words spoken in the whole game. That’s right, no words are spoken throughout the whole game! The story is driven forward, and the characters thoughts and feelings implied, by the aforementioned music coupled with the unique animation style used.
The artwork for Virginia is just as beautiful as the music that scores it. As you can see from the image above, the game’s scenes are very vibrant-looking with an almost painted aesthetic. It didn’t take much playing until I was wanting real life to look like this – simply put, it is gorgeous. Even the dark dream sequences are full of colour. The use of the photographer’s dark room red is exceptional in one of the games first dream sequences.
The story itself gets trippy and quite cryptic towards the end, in fact most of the game contains cryptic imagery, but it feels cohesive through it’s confusion. Like Twin Peaks, from which Virginia has lovingly taken much inspiration, so too does the story of Virginia not have to be completely understood first time round. Instead it is more than enough to simply soak up the dream-like atmosphere and let the game conjure up whatever feelings it does within you.
Virginia is a unique offering and a great accomplishment for the developers at Variable State, and I eagerly await their next offering.
One of my favourite synth artists of recent times is Bad Electric. His E.P. LUX, which I wrote about previously, is still in my regular circulation.
I reached out to him this week on SoundCloud about answering some of my questions. Below you can read the answers to those questions and get to know him a bit more.
A big thank you to Bad Electric for taking the time to answer those questions. I really can not wait to hear his next E.P. that he mentions above, so you should go and buy his current one now on bandcamp, and help make it happen.
The LUX E.P. by Bad Electric is a super catchy, infectious synth E.P. with vocal influences sounding like Edwyn Collins; David Bowie and Lou Reed.
I set sail a quarter after midnight
A_QUARTER_AFTER_MIDNIGHT by BAD ELECTRIC
Then the ocean dragged me down
I believe I’m beginning to see the light
The LUX E.P. by Bad Electric was my first taste of their music with the opening song, “TON_UP”, grabbing my interest immediately. It has a super catchy and deep synth bass line that I just couldn’t help but love. The vocals too are fantastic. The guy’s voice is very reminiscent of Edwyn Collins mixed with a little bit of Lou Reed and David Bowie.
The next two songs, “MON_NO_AWARE” and “COLLISON” continue the synth sauciness. The former being an instrumental, and the latter having a vocal sound closer to Bowie than the opening.
I love how with some of his songs’ endings, he adds in a surprise little twist too. The fresh synth sound at the end of the hypnotic “MONO_NO_AWARE”; The acoustic guitar that finishes “TON_UP”.
The biggest curve ball however is the E.P.’s closing song, “A_QUARTER_AFTER_MIDNIGHT”. This one is a pretty powerful acoustic song after an otherwise mostly synth collection.
This is definitely an artist I’ll be keeping on my radar. If he can make an E.P. as full and great as this, then a full-length album would be off the charts.
You really should buy the LUX e.p. now from Bandcamp.
Rogue One was incredible. Took me about 10 mins to get into it, without the usual star wars intro